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1. So you've got 3bill to burn.. - in EVE General Discussion [original thread]
Originally by: Abrazzar The last 3 bil I had, I invested in 12 PLEXes. This. Nothing is a better investment than a year of gameplay. ==========================================
- by Nim Caslo - at 2010.05.20 15:25:00
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2. 1st Special Pilots - in Alliance and Corporation Recruitment Center [original thread]
Shameless bump! The corp is great! we have cake! ==========================================
- by Nim Caslo - at 2010.04.25 16:38:00
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3. --Epic Fails-- - in EVE General Discussion [original thread]
I've got a couple. #1 I was flying in lowsec, belt ratting in .3 space in my shiny new, uninsured Moa. A Blackbird warped into the belt and started attacking me. I was able to get some range on him so my rails would hit, my shields were holding a...
- by Nim Caslo - at 2008.11.26 09:14:00
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4. Clone Jump=Crash - in Issues, Workarounds & Localization [original thread]
I'm having the Module offline, target lock problem, and the module activation (or seeming lack thereof) problems. Nice how it makes the game completely unplayable as i have no idea if i'm hitting, what i'm hitting, or if my tanking modules are w...
- by Nim Caslo - at 2008.11.26 08:14:00
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5. Game only Fair to Pirates and Warrior players - in EVE General Discussion [original thread]
Originally by: Turokature After several monthes of playing, I can see that this game is unfair for any players except those that play as pirates or Wariors. This unfairnes comes in the form of warp locking. Since miners, engineers, and oth...
- by Nim Caslo - at 2008.11.24 08:11:00
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6. QR bug made me lose my pod: Chance of reimbursement? - in EVE General Discussion [original thread]
Originally by: Captain Falcord Originally by: Aloriana Jacques No excuses. Your actions were the equvalent of "I went AFK and came back dead." It's YOUR responsibility to make sure you are SAFE before walking away. Okay. Now ex...
- by Nim Caslo - at 2008.11.14 07:30:00
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7. WTS 1x 60 GTC - 450m Online now - in Timecode Bazaar [original thread]
Edited by: Nim Caslo on 17/10/2008 03:46:33 Ingame contact only. ==========================================
- by Nim Caslo - at 2008.10.17 03:43:00
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8. Closed - in Timecode Bazaar [original thread]
Edited by: Nim Caslo on 03/10/2008 05:52:17 Edited by: Nim Caslo on 03/10/2008 05:45:44 Please convo me or send me an evemail ==========================================
- by Nim Caslo - at 2008.10.03 05:44:00
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9. Poems of Eve - in EVE General Discussion [original thread]
How peaceful the stars, The Tranquility of space, Gone astray in battle. ==========================================
- by Nim Caslo - at 2004.10.08 16:24:00
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10. Poems of Eve - in EVE General Discussion [original thread]
How peaceful the stars, The Tranquility of space, Gone astray in battle. ==========================================
- by Nim Caslo - at 2004.10.08 16:24:00
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11. Omen - setup - in Ships and Modules [original thread]
I use: Hi's: 4x named medium pulse lasers (frigate sized) 1x Med Nosferatu Med: 1x MWD 1x Named Webber 1x medium cap booster low: 1x 400mm armor plates 2x small named armor repairers 1x tracking mod 1x Tech 2 Dmg mod coupled with 6 medium scou...
- by Nim Caslo - at 2004.09.19 22:43:00
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12. Omen - setup - in Ships and Modules [original thread]
I use: Hi's: 4x named medium pulse lasers (frigate sized) 1x Med Nosferatu Med: 1x MWD 1x Named Webber 1x medium cap booster low: 1x 400mm armor plates 2x small named armor repairers 1x tracking mod 1x Tech 2 Dmg mod coupled with 6 medium scou...
- by Nim Caslo - at 2004.09.19 22:43:00
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13. Logging off to save your ship... it's ruining the game. - in EVE General Discussion [original thread]
Scenario: Player A is camping a gate and players B and C warp in and engage with cruise missiles while Player D scrambles and webs him. Player A then logs off, gaining the invulnerability before the cruise missiles get there, thus negating all dmg...
- by Nim Caslo - at 2004.09.17 17:32:00
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14. Logging off to save your ship... it's ruining the game. - in EVE General Discussion [original thread]
Scenario: Player A is camping a gate and players B and C warp in and engage with cruise missiles while Player D scrambles and webs him. Player A then logs off, gaining the invulnerability before the cruise missiles get there, thus negating all dmg...
- by Nim Caslo - at 2004.09.17 17:32:00
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15. Enough repetitive ship types! Give us something new! - in Player Features and Ideas Discussion [original thread]
1: I would think that this idea would be extremely hard to implement, therefor making it doubtful that the devs would spend any time developing it. I could see a drone class that slowly saps hull integrity and armor integrity as being possible... ...
- by Nim Caslo - at 2004.09.08 19:21:00
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16. Enough repetitive ship types! Give us something new! - in Player Features and Ideas Discussion [original thread]
1: I would think that this idea would be extremely hard to implement, therefor making it doubtful that the devs would spend any time developing it. I could see a drone class that slowly saps hull integrity and armor integrity as being possible... ...
- by Nim Caslo - at 2004.09.08 19:21:00
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17. Thorax Fitting - in Ships and Modules [original thread]
Best Thorax setup ever: 5x Miner2's AB and shield booster maybe. 3 CPU 2 Cargo Extenders 8x heavy drones that's the best thorax setup ever ==========================================
- by Nim Caslo - at 2004.05.25 17:19:00
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18. Missiles, Launchers and Caldari - in Ships and Modules [original thread]
TomB: I think these are excellent changes. Frigates aren't broken. Cruisers aren't broken. Stop whining. ==========================================
- by Nim Caslo - at 2004.05.11 08:07:00
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19. Everyone With Banners Post Here - in EVE General Discussion [original thread]
Here's my banner ==========================================
- by Nim Caslo - at 2004.05.08 19:02:00
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20. Cruise missiles hitting obstacels - in Ships and Modules [original thread]
Edited by: Nim Caslo on 03/05/2004 02:53:47 Maybe make a seperate skill called missile programming or some other such thing, and it adds a 5% chance that the missile will "miss" (pass through) said object in it's path and will continue on to t...
- by Nim Caslo - at 2004.05.03 02:49:00
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